# Goldwyrm Proprietary License Copyright (c) 2026 Mad Over Technology. All rights reserved. ## 1. Scope and ownership Goldwyrm is proprietary software, not an open-source project or a reusable asset pack. Mad Over Technology reserves all rights it holds in the game's original source code, game-specific audiovisual material, text, branding, and promotional materials, to the extent those rights exist under applicable law. Access to a free demo, a download, a press kit, or the private source repository does not transfer ownership or grant rights beyond the permissions below. ## 2. Permission to play You may play the officially distributed game for your personal, non-commercial entertainment. Normal browser caching and copies reasonably necessary to run an officially supplied download or keep a personal backup are permitted. Optional donations do not purchase ownership, source-code rights, or redistribution rights. ## 3. Restrictions Except as permitted below, by a separate written agreement, or by applicable law, you may not: - Copy, redistribute, upload, mirror, or rehost the playable game or its source code, including on another game portal or website. - Sell, rent, sublicense, or otherwise commercially distribute the game. - Extract or reuse protected game-specific code, artwork, audio, text, or promotional assets in another game, product, template, or asset collection. - Create or distribute adaptations using the game's protected materials, or present Goldwyrm, its code, or its protected assets as your own work. - Remove or misrepresent copyright, attribution, or license notices. ## 4. Gameplay videos, reviews, and press You may publish your own gameplay recordings, streams, reviews, and screenshots, including on monetized channels. You may also reproduce the officially supplied screenshots, trailer, and promotional images solely to report on, review, or promote Goldwyrm. Credit Goldwyrm by Mad Over Technology and link to https://goldwyrm.madovertech.io/ where reasonably practical. This limited permission does not authorize distributing a playable copy, source code, extracted assets, or an asset pack; selling the promotional materials; or claiming an endorsement or ownership of the game. ## 5. Third-party materials and rights not held Third-party components retain their own licenses and copyright notices. This license does not restrict permissions those licenses grant. In particular, three.js uses the MIT License, the bundled fonts use the SIL Open Font License 1.1, and the identified Kenney source sounds use CC0. See THIRD_PARTY_NOTICES.md and the original notices included with those materials. No exclusive rights are claimed here over public-domain material, independently created work, abstract game ideas or mechanics, or AI-generated material to the extent it is not protected by applicable law. The game's AI-use disclosure does not expand the rights Mad Over Technology holds. ## 6. Statutory rights and warranty Nothing in this license overrides non-waivable statutory rights or permissions that apply independently of this license. To the extent permitted by law, the game is provided as is, without warranties. All permissions not expressly granted above are reserved. For additional written permission, contact hello@madovertech.io.